State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Neon Games in Egypt Q3 2021 Performance

Explore the performance trends of the top 5 Neon Games apps in Egypt during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Neon Games in Egypt Q3 2021 Performance

In Q3 2021, the top 5 Neon Games apps in Egypt demonstrated varied performance metrics, showcasing their popularity and engagement levels. Here’s a closer look at their weekly downloads, revenue, and active user trends.

Tiles Hop EDM Rush Music Game saw a notable increase in weekly downloads, starting at 47.4K in late June and peaking at 69.1K by the end of September. Weekly revenue fluctuated slightly, reaching a high of around $220 in early July and ending the quarter at approximately $165. The number of weekly active users showed a peak of 951K in mid-July, although it decreased to about 691K by the end of September.

Bricks Breaker Quest experienced a steady upward trend in weekly downloads, starting at 28K in late June and reaching a high of 40.6K in mid-September. Revenue saw some fluctuations, with a peak of $173 in early August and a low of $70 at the end of September. The active user base remained fairly stable, averaging around 1.3M throughout the quarter.

Tic Tac Toe Glow: 2 Players had a declining trend in weekly downloads, starting at 18.9K in late June and dropping to a low of 9.9K by the end of August. However, downloads picked up again, reaching 16.4K in late September. The active user base followed a similar pattern, decreasing from 140K in late June to 107K by the end of August, before climbing back to 126K in late September.

Dancing Road: Color Ball Run! maintained a relatively stable download rate, with figures oscillating between 10.8K and 13.8K throughout the quarter. Revenue remained consistent, averaging around $40 per week. The number of active users started at 127K in late June and decreased to 98K by the end of September.

Race.io exhibited a fluctuating download trend, beginning at 5.8K in late June, peaking at 8.2K by the end of August, and then dropping to 3.8K in late September. Weekly revenue was minimal, with a brief peak of $21 in late June. Active users increased from 23.3K in late June to a high of 28.7K by the end of August, before falling to 20.2K in late September.

These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021